
Two common limitations of modern Head Mounted Displays (HMD): the narrow field of view and limited dynamic range, call for rendering techniques that can circumvent or even take advantage of these factors. One simple practical method of enhancing visual response from HMDs uses view-dependent control over lighting. For example - simulating blinding lights in dark environments or contrast enhancement.
Video
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Early prototype simulation of blinding light. This video gives you only a rough idea of the actual effect, as for the whole extent you will need a HMD.
Publications
- Andrei Sherstyuk, Anton Treskunov (2009) Dynamic Light Amplification for Head Mounted Displays Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology, Kyoto, Japan Steven N. Spencer 235-236 New York, NY, USA: ACM bibtex pdf
- Andrei Sherstyuk, Anton Treskunov (2009) Dynamic Light Amplication for Immersive Environment Rendering Proceedings of the 8th international Conference on Virtual Reality Continuum and Its Applications in industry (VRCAI '09, Yokohama, Japan, December 14 - 15, 2009) S. N. Spencer 247-251 ACM bibtex pdf