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Two common limitations of modern Head Mounted Displays (HMD): the narrow field of view and limited dynamic range, call for rendering techniques that can circumvent or even take advantage of these factors. One simple practical method of enhancing visual response from HMDs uses view-dependent control over lighting. For example - simulating blinding lights in dark environments or contrast enhancement.

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Early prototype simulation of blinding light. This video gives you only a rough idea of the actual effect, as for the whole extent you will need a HMD.

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